The Sandbox CEO Robby Yung Unveils Vision with New AI, Web3, and Mobile Initiatives

The Sandbox CEO Robby Yung Unveils Vision with New AI, Web3, and Mobile Initiatives

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Singapore, Singapore, September 30, 2025, Chainwire

Singapore, September 30, 2025 – Sand boxIt is a pioneering platform for overwhelming games and experience and an animal company, which today shared its future vision of the company. In a message by Robby Yung CEO, the company determined how to define itself at the AI, Web3 and Mobile intersection to expand its platform and empower creators worldwide.

“Since the original mobile phone game in 2012, Sandbox focused on creators,” said Ruby Young, CEO of the sand fund. “In 2020, the sand box of the traditional singleplayer game evolved into a multi -dimensional platform supported by the start -up Blockchain technologies that enabled the real digital ownership of our creator.”

Over the past five years, Sandbox has grown to include more than 400 major brand parties, more than 400,000 creators, and more than 8 million users. The $ sand code has ranked the continuous rank between the five best game waves, which enhances the sand box as one of the most prominent Web3 projects.

“Although the broader industry faced the opposite wind, we continued to build with our recent seasons, which have reached its highest levels ever in both the player’s size and participation,” said Young. “But this is still not enough and we know that there is more work to be done. We believe that we are again at the beginning of a new technology wave characterized by the closeness of the Web3 and AI that will change the status of the current Creator, and we are determined to put the sand box at the forefront.”

Amnesty International Initiatives

The sand box invests extensively in artificial intelligence over two dimensions: operational efficiency and create a user.

On the side of operations, the company uses both the current artificial intelligence tools and develop them to push efficiency in jobs ranging from agent coding to detection of cheating and customer support.

On the side of creation, the sand fund is seen an Amnesty International by a transformative power.

“Creating overwhelming content, whether games or other forms of experiments, continues to restrict time, a group of skills, and cost,” Young pointed out. “We have made great progress in dealing with this through the tools of creating a code (Voxedit, playmaker), but Amnesty International will revolutionize this space and plan to lead this accusation.”

The company has started training the AI ​​models for asset generation and actively working on artificial intelligence tools facing the user, and taking advantage of its wide library of 1.7 million assets, hundreds of gaming molds, and its global community with more than 400,000 origins.

In addition, Sandbox has announced a partnership with Rosebud AI, a fast -growing gum platform. This creative partnership will allow them to be in the white menu of code games using customized molds and assets from the sand box. More details will be shared soon.

New Web3 initiatives

The sand box also expands the Web3 infrastructure to help creators succeed beyond the creation of the content.

“Although we have seen the creation of thousands of amazing games and overwhelming experiences on our platform, the biggest challenge of creators often occurs after creativity in the form of distribution, participation, and liquefy.

The first major investment is SandraIt was developed by the Sandchain Foundation with the support of the sand box. This layer allows the crossing platform creators to participate in ownership and rewards. Sandchain was officially unveiled today at Taken2049 in Singapore, with the launch of Testnet on October 14.

The second initiative focuses on liquefy. By completing the Sandchain sharing layer with an economic -based economic layer (ICMS), the sand box aims to provide creators with flexible dynamic liquefy options. “When the work frameworks of the Creator’s traditional platforms are very solid and restricted, we see an opportunity for symbolic bonding curve mechanics to provide something more dynamic in order to increase the chances of creators to achieve their current work money,” explained.

This first platform of its kind is subject to active development, and is expected to be launched by the end of the year, with an early waiting list to follow up in the coming weeks.

mobile

The mobile phone has always been essential in the DNA in the sand box.

“Thirteen years ago, the sand box was born on the mobile phone. Mobile’s launch was always on the road map, thanks to its in advance.”

The sand fund actively develops multiple mobile concepts. The first is currently tested internally, as the members of the largest community have been planned for society. “We expect that Mobile will be a large part of our future and we are excited to continue progressing in our current ideas with the ultimate goal of bringing one or more of them to the market,” Yong added.

Sands $

The $ sand code continues to work as a transactions of the ecosystem in the sand box. Both new initiatives that announce the financial bars of the sand are announced, and the accumulation of more benefit and value with the expansion of the ecosystem in the sand box. “The $ sand holders are the contract in our network, and we also plan to provide more direct initiatives and programs that focus on generating advantages to our holders.”

The road forward

Look forward, The Sandbox is clear about its focus: take advantage of artificial intelligence to convert content creation, and build Web3 infrastructure to support creators. The company recently restructured itself to ensure that the difference is compatible with these priorities and to take advantage of the operational support by artificial intelligence.

“With our progress, we are still completely committed to building and improving the sand box,” Young said. “We will also desele our Liveops strategy about the success of our seasons coordination, increase the frequency and consistency of the main platform events to supply the Creator’s base and our players with more opportunities to participate. Sandbox assets, including lands, NFT groups, and various assets of ecosystems are still not suspected. There. There.”

From its origins as a two -dimensional portable player until the 3D platform becomes overwhelming, the sand box is preparing for the next semester.

Young concluded that “we are still focusing on building the best tools for creators to create and best environmental system to support them.” “The Sandbox 3.0. We strongly appreciate many of those who were on this trip with us and we hope you will join the next person.”

Additional information on Sandbox 3.0 Vision is available in the sand box Blog.

The sand box is available for free on Windows and Mac computers via Sandbox.game.

Follow or join the conversation via the sand box disputeand xAnd Instagram.

About the sand box

Sandbox, a subsidiary of Animoca Brands, is an overwhelming platform in which users create, create and experience unique alongside their favorite brands, IPS, celebrities via games, entertainment, music, art and more. Sandbox enhances Web3 technologies to enable the creation of the final user completely and creative economies, and disrupts the current platforms by providing both players and creators with real ownership of their assets, creativity and rewards as non -violating symbols (NFTS). More than 400 partners join Sandbox, including Warner Music Group, Gucci, Ubisoft, Paris Hilton, Jurassic World, Walking Dead, Snooop Dogg, Attack on Titan, Lacoste, Steve Aoki, The Smurfs and others a lot. Sandbox was named the most influential Time100 Award by Time magazine.

For more information, please visit www.sandbox.game And follow the regular updates on xand MediumAnd dispute.

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First Vice President
Chis Collasono
47 calls on behalf of the sand box
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